Informaçao sobre o Autor
Фролов, В. А.
Edição | Seção | Título | Arquivo |
Nº 3 (2023) | COMPUTER GRAFICS AND VISUALIZATION | SUPPORTING VECTOR TEXTURES IN A GPU PHOTOREALISTIC RENDERING SYSTEM | |
Nº 3 (2025) | COMPUTER GRAFICS AND VISUALIZATION | Study of surface representation methods based on signed distance functions | |
Nº 3 (2025) | COMPUTER GRAFICS AND VISUALIZATION | Research on Methods for Traversing Two-Level BVH Trees on Graphics Processors |